The question raised by Blogeek is : “can video-games help (save) football clubs?”. However in my opinion, it is more intringuing to see an example of how data-mining processes as well as virtual reproduction of a parcel of reality influences back this very reality. It is a facinating story about how simulation may act back on the processes they are simulating. In a near future, we may have access to a broad range of procedural information and skills via technologies, broadly spreading the phenomenon initiated by early flight and driving simulators.
Video-games help real football
via blogeek:
The english football club Everton signed a contract with Sports Interactive to access the football players statistics of over 20′000 fooball clubs. The rationale is that it may reduce the cost of filtering and detecting potential futur talents.
More interesting is that Marco Amelia recently declared that he was able to stop Ronaldinho’s penalty thanks to the realistic moves of the brasilian star reproduced in a video game and studied by Amelia on his gaming console.
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