Archive for October, 2006
Intersujective meaning making (CSCL epistemologies)
Recently I read a interesting paper of Daniel D. Suthers about the concept of “Intersubjective Meaning Making” as a central concept of an integrative research agenda for CSCL. I pick-up here the intersting epistemological review he makes.
The main question Suthers ask is : “what central question can integrate our work into a coherent field?“. Hence [...]
Taxes on virtual money
read on slashdot
“Users of online worlds such as Second Life and World of Warcraft transact millions of dollars worth of virtual goods and services every day… People who cash out of virtual economies by converting their assets into real-world currencies are required to report their incomes to the U.S. Internal Revenue Service or the tax [...]
Second Skin (documentary on MMORPG’s)
Pure West Documentaries is actually working on a documentary on the real face of the MMORPG players (workers, entrepreneurs…) called Second Skin. The approach seems really interesting:
What is an MMORPG?
To the thousands of MMORPG Widows who have lost their husbands to these computer games, it is a curse, a crippling addiction, and a threat.
To the [...]
The Furita
The Furitas will probably revolutionize socio-professional and socio-cultural models. After the “bobo” trend, here are the Furitas.
The Furita movement begins in Japan. The term is derived from the English “free†and German “arbreitâ€. The Furita movement relates to a little more than one million young Japanese who try to revolutionize the professional model, the typical [...]
