technologies

Toilet Tunes: when sensor-tech hits the toilets

By watching to the old Cnet video podcast buzz Report, I came accross this amazing product: Toilet Tunes,

after ROFLMAO as they say, I decided that it’s definitely worth blogging. The video is quite self-explanatory. To sum up, the product is aimed at providing you with some sound-covering privacy in your toilets. Just stick the [...]

Freaky, technologies

Design Thinking

An interesting piece of paper in the BusinessWeek approaches the notion of “Design Thinking” by taking the example of Procter and Gamble (P&G).

Procter & Gamble (PG) is using the approach to change its culture. Leadership is listening, learning, and deploying; cross-functional teams are cracking vexing problems across its business landscape; and visualization, prototyping, and iteration [...]

interaction design, technologies

SenseSurface: Knobs on the Screen?

I was pointed out to this funny concept called SenseSurface by Fred Beecher.
The main idea is to attach physical controls such as knobs magnetically to an LCD screen, Thanks to a magnetic overlay attached behind the screen. The system is able to senses the knobs position and send the information to a particular [...]

Music Software, hardware, interaction design, technologies

Is Google Making Us Stupid?

I was pointed to this interesting piece by Nicolas Carr providing an interesting (although wordy as stressed by Oleh Kovalchuke on the IxDA forum) food for thoughts. The main idea are quoted hereafter:

I can feel it most strongly when I’m reading. Immersing myself in a book or a lengthy article used to be [...]

Society, technologies

AoC woth a DDR-pad

Some hacker adapted à Dance-Dance Revolution foot-pad to play Age of Conan. The idea is quite interesting but it should integer a sit-mode.

technologies

Video-to-go: Watching the Watcher

In an interesting piece of paper a July 2006 issue of the Newsweek, Jonnie Roberts questioned the very new but still established (pardon me the oxymoron) of digital video consumption habits almost 2 years ago. The main impulse was probably given by the lunch of iTunes TV at that time making a lot of buzz. [...]

Society, technologies

Science City: The importance of Proximity in Innovation

Society, technologies

Paul Barnett @ Lift

When we looked at the audience in the middle of Paul Barnett’s “show”, We did not see any of the lifter on their laptop. All heads were turned towards the scene where this talkative gesturing guy was talking about his trip to Las Vegas, slightly drawing parrallels with game industry. I was used to his [...]

Society, technologies

Internet, creatives and gratuity

Interesting statement by Jarod Lanier in the N.Y. Times:

INTERNET idealists like me have long had an easy answer for creative types — like the striking screenwriters in Hollywood — who feel threatened by the unremunerative nature of our new Eden: stop whining and figure out how to join the party!..That’s the line I spouted when [...]

Society, technologies

Multi-touch hack with a Wiimote

A genious hacker provides a nice video of how to transform a Wiimote into a multi-touch fashionable interaction device as those used in Minority Report or the recent iPhone (Apple) and MS-Surface (Microsoft) devices. The idea is quite simple: using the Wiimote IR-camera to detect the fingers by addition of a IR-array and a reflective-tape [...]

technologies